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Industrial Tunnel

Here is a portfolio piece I was working on in my spare time. It is a game ready industrial tunnel created as optimised modular constructor.
It is designed for simple and fast creation of levels with varying length and layout. Constructor includes row, corner, ending and T-type sections of two hight modes; cross-type and row transitions; connectors in between sections; levers, switchers, taps, cameras, megaphones and other assets.
I made everything from scratch: concept, blockout, modeling, texturing, setup in UE5, two lighting modes (regular and emergency), blueprints and renders.

Modular Sections

Modular Sections